![]() As result you often are able spend all loot from beasts (not always, but more often than now)Īnother side of this – I want to create stronger influence of early potions, but with drawback. ![]() T3 – based on Lindwurms and Schrats TrophiesĪlso I added some items as t1.5 which based on t1 and t2 Trophies. T2 – based on Alps, Hexes, Unholds and Vampires Trophies T1 – based on Wolfs, Ghouls and Spiders Trophies ![]() So I try to organize crafting with tiers: You have too little oportunities after killing first ones of beasts – crafting mostly needs more than one kind of beast to be slayed. Now it is common situation when you keep a lot of Trophies but can’t create anything. The main goal of this modification – to extend current crafting system and to put it into some order. Give people a clue as to what your post is about - discussion, video post, screenshot etc.I have some free time, and I found a good tutorial about moding BattleBrothers, so I decided to create a small mod about crafting. If you want to post like you're 12, there are other sites available for you. For instance, if you disagree with women being in Battle Brothers, "Women weren't historically known as fighters during that time period" is far better than "Social justice warriors just want everything their own way you are gay as hell". However, explain your thoughts and feelings. This is not an echo chamber - you are allowed to disagree. This game takes no prisoners and neither will you! Join the Discord RulesĪll submissions must follow the Reddit rules and guidelines. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world.
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